Traits
Spikes (Common)
Spikes of various sizes and lengths found along the body (mostly spine/tail, but can be found on face, arms, etc.) Spikes can be found anywhere on the body, as long as it does not obscure the whole body.
- Cannot be placed on the top of the head/forehead.
- They cannot exceed the length of the horns or antenna if applicable.
Extra pair of small wings (Uncommon)
1 additional small pair of wings that can be anywhere on the body.
Plant growth (Uncommon)
Plants that can grow anywhere on the body, including the third eye.
Crystal growth (Rare)
Crystalized or Crystal-grown parts that can be found anywhere on the body (excluding third eye).
Transparent parts (Rare)
Parts that are transparent, translucide, see-through.
- They are still soft to the touch (not glass) and can be hollow / be combined with the plant growth, crystal or elemental parts trait.
Bone parts (Rare)
Parts that only have the bone/alumy skeleton visible.
Cloud parts (Rare)
Parts that are made of cloud, can affect any parts of the body.
SKY ONLY
Aquatic parts (Rare)
The Alumy can have parts from a wide variety of sea creatures. For example, they can have the extended skin of a manta ray around their arms, the tentacles of an octopus, or the claws of a crustacean. Anything found on aquatic creatures can be found on Alumies.
- Does not include any sort of fin or tail which would be encompassed in the Rare Fins and Rare Aquatic Tail trait(s).
- Cannot replace integral parts of the body such as the arms/legs, ears, or tail, only be added to the body
WATER ONLY
Glowing parts (Rare)
Parts or patterns that can glow.
- Phosphorescence, fluorescence & chemiluminescence are counted in.
Silky spikes (Legacy)
This trait is a legacy trait, and cannot be obtained anymore.
Spikes located on the palm that produces silk like a spider.